Saturday, July 2, 2016


Virtual reality has seen a huge resurgence in the last five years.  Consumer VR has already hit the market from companies such as Oculus, HTC, and Samsung, with another handful of companies who will follow shortly.  While much of the hype surrounding VR has been focused on the gaming industry, there are quite a few other industries that have begun to express interest and even proven to have compelling application when it comes to virtual reality.  The purpose of this blog is to focus on VR in education, application and new developments.

I am a middle school teacher in the Portland, Oregon metro area.  I am a VR enthusiast who first got interested in the technology as an educational tool after purchasing a Samsung Gear VR unit for my classroom.  I'll use this blog to report out on successes and failures, research, and musings of all things VR related in the classroom.