One thing that I've noticed in the increasingly fast-paced field of educational technology is that the need to innovate and push new things often times overlooks the educational value being offered by the tools. This mentality is in direct opposition to what most teachers value in their craft and it can be easy to be caught up in all the flash without finding the substance.
What is Cospaces answer to this quandary? Coding.
So why is blockly so cool?For a few years now, blockly has been a standard for teaching children the concepts of computer science. One of the first and best examples I can think of that has really unlocked the potential of block coding and its role in teaching kids is Scratch. CoSpaces choice to add blockly puts them well on their way to bringing the same open-ended constructivist approach to learning coding into the new medium of VR. This is exciting stuff. Watch a quick demo by CoSpaces of a few of the possibilities opened with coding for simple VR experiences.
Ok, enough of my ramblings, you really need to try this out. Or better yet, have your students try this out. No need to twist their arms, simply introduce them to the website, tell them what you want them to accomplish, and be amazed as they start to figure it out. I've been playing around with the block programming for a few days now and it is extremely compelling. I'm especially intrigued in how kids can use it to tell stories and even add game elements to their presentations. Here's a little proof of concept I've been working with in order to familiarize myself a little bit.
While there isn't yet a huge variety of blocks to play with, you can definitely get started and writing your own variables allows you to branch out even more. Blockly in CoSpaces.io is awesome and I look forward to seeing all the features that get added down the road. Keep up the good work guys.